TCP Tunnels
Expose databases, game servers, SSH, Redis, and any TCP service to the internet with a dedicated port. Available on all plans.
TCP tunnels let you expose any TCP-based service to the internet. Databases, game servers, SSH, Redis, MQTT, custom binary protocols — if it speaks TCP, Localport can tunnel it. And unlike some alternatives, TCP tunnels are available on every plan.
Basic usage
localport tcp 5432 --token YOUR_TOKEN
Localport allocates a dedicated port on the edge — something like abc123.tunnel.localport.dev:47266 — and prints it in the status panel. Any TCP connection to that address is forwarded straight to your local service.
Connecting to your tunneled service
Use the tunnel address from anywhere in the world:
# PostgreSQL
psql -h abc123.tunnel.localport.dev -p 47266 -U myuser mydb
# MySQL
mysql -h abc123.tunnel.localport.dev -P 47266 -u myuser -p
# Redis
redis-cli -h abc123.tunnel.localport.dev -p 47266
# SSH
ssh [email protected] -p 47266
# Minecraft — give this address to friends
abc123.tunnel.localport.dev:47266
TLS passthrough
If your service handles its own TLS termination (like a production HTTPS server or a TLS-wrapped database), use TLS mode. Localport passes the encrypted bytes through without decrypting:
localport tls 443 --token YOUR_TOKEN
Reserved ports
On any plan, you can reserve a specific port from the dashboard. This means your game server or database always gets the same port number, even after restarting the tunnel.
Stable addresses matter
How it works
1. You start a TCP tunnel, and the edge server picks an available port from its pool
2. A dedicated listener opens on that port
3. External connections to that port get forwarded to your CLI
4. Your CLI proxies them to your local service
5. Raw TCP bytes flow both directions — zero protocol overhead after the initial handshake
Common use cases
- Game servers — Minecraft, Valheim, Terraria, Factorio. Full game server guide
- Database access — Let a remote app or teammate connect to your local Postgres, MySQL, or Redis
- SSH access — Get into your home machine or server from anywhere without a VPN
- Home automation — Access Home Assistant, OctoPrint, or Pi-hole remotely. Homelab guide
- Custom protocols — MQTT, gRPC, proprietary binary protocols — anything TCP
Next steps
- Mesh Tunnels — Give each device in a fleet its own address
- Game Servers — Detailed setup for Minecraft, Valheim, and more
- Homelab Remote Access — Tunnel your self-hosted services